Knoxville Game Design: "Saving and Loading Game Data in Unity"

March 11, 2018

Time: 2:00 p.m. ET
Tickets: FREE, Purchase Here

This month, we discuss two cross-platform methods for saving and loading game data (such as preferences, high scores, progress, etc.) in Unity.

Knoxville Game Design invites you to attend the online show recording for Sunday, March 11, 2018, at 2 pm Eastern Time.

Dylan Wolf (www.dylanwolf.com) will be presenting “Saving and Loading Game Data in Unity”

As usual, we will also have time for show and tell for anyone who wants to talk about their game projects.

Join us using Google Hangouts at the following URL: https://hangouts.google.com/call/ni63jloemrd7xdto37z5mayk4uu

The video for last month’s online meeting – https://www.youtube.com/watch?v=-Vx_S-y1M4c

Subscribe to the audio podcast:

  • iTunes – https://itunes.apple.com/us/podcast/game-design-chat/id1084873107
  • Stitcher – https://www.stitcher.com/s?fid=142087&refid=stpr
  • Google Play – https://play.google.com/music/listen#/ps/Iho5dczcqxuiwgfzcbu7mv6wq54

Follow the Knoxville Game Design Twitter account for the latest updates: https://twitter.com/KnoxGameDesign
Please direct any questions to levidsmith@knoxgamedesign.org.

More Information

Contact

Levi Smith
levidsmith@knoxgamedesign.org